Autumn Harvest is open
A seasonal game on the control panel: plant crops, hire farmhands who work while you are offline, and climb the leaderboard. The season ran until 30 September 2026.
By Mara

Autumn Harvest was a season-long game on the PlexaRP control panel. The post announcing it went up on 27 July, and the season ran until 30 September 2026. This is a summary of that post.
What it was
You planted crops on your plots, they grew in real time, and you came back to collect them for bushels. Bushels bought upgrades, extra plots and farmhands. Whoever was highest on the leaderboard when the season closed earned project points, which are now Plexa Points.
Farmhands kept working while you were away
Hire a gleaner and they bring in a trickle. Work up through pony carts and windmills to a cider press, and eventually a whole orchard estate. Farmhands earned while your tab was shut, for up to eight hours between visits.
Why clicking fast did nothing
Tending the orchard spent energy, and energy refilled on a timer, so a tap claimed value the clock had already earned rather than creating it. That was on purpose: the leaderboard paid out real points, and if clicking quickly earned more, the top of the board would just be whoever left a script running overnight.
Golden Pumpkins
Every so often a Golden Pumpkin turned up on your farm, worth a chunk of bushels and half an energy refill. Whether one appeared was fixed per hour, so refreshing the page could not conjure one up.
The whole game was built for a small screen: check it on a break, plant something long before bed, collect in the morning.
This is a shorter version of a post on the PlexaRP blog. Read the full post on the PlexaRP blog.


